Turbo's ECS Animation Performance Test
A downloadable tool
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A little utility I created to test the performance of different animation solutions available in Unity ECS.
How to Use:
- Launch application and open performance options menu
- Choose the type of animation solution you'd like to test
- Choose the number of entities you want to spawn
- Press spawn to spawn that many entities
- Press despawn to despawn that many entities
- Changing any dropdown (except num to spawn) immediately updates scene with the configuration changes
- Spawn as many as you can while still maintaining a solid framerate!
Notes:
- Wide camera mode renders all entities in scene
- Close camera mode renders about 200 entities, the rest are calculated off screen
- Stationary mode makes all entities dance in place
- Moving mode makes all entities move in little circles while playing animations
- Static Entities/GameObjects spawn in Skinned Mesh Renderers with full armature but no animator components
Enjoy and let me know how this can be improved!!
UPDATES:
Version 1-1:
- Added toggle to enable / disable shadows
- Minor changes to materials for small performance gains
Version 1-2:
- Added dropdown to change model of character (LOD)
- Changing animation type now immediately changes the model in the scene
Status | Released |
Category | Tool |
Author | Turbo Makes Games |
Download
Download NowName your own price
Click download now to get access to the following files:
ECS-AnimationPerfTest-Windows1-2.zip 46 MB
ECS-AnimationPerfTest-Linux-1-2.zip 56 MB
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